Documentation - Maps - Octavus

Information
| Name | To-Ru Octavus |
| Author | Ricky “unixfreak” Thomson and Alex “molexted” Foster |
| Filename | octavus |
| Release Date | 2013-03-03 (2019-11-02) |
| Introduced in | 1.5.0 |
| Size | Large (8-16) |
| Complexity | Simple |
| Theme | Military Base |
| Environmental Features | Desert |
| Day/Night | ✔/✔ |
| Lights | 256 (34/106/251) |
| Entities | 497 |
| Vertices | 85k |
| Triangles | 110k |
| Vslots | 137 |
| Recommend Modes | CTF, TDM |
Overview
One of the only two main maps included in 1.6 to make it to 2.0.0, Octavus is a large, open symmetrical team map suitable for large matches.
Notes & Strategies
- Despite its size, this is a fairly simple layout. The bases are located at either end of the large outdoor courtyard in the center of the map.
- Some flamer and grenade spawns are on the roofs of the buildings.
- The area beyond the warning striping is instant death. Don’t wander too far away.
Spawn Register
| Weapon/Item | Count |
|---|---|
Sword |
2 |
Shotgun |
4 |
SMG |
4 |
Flamer |
4 |
Plasma |
4 |
Zapper |
4 |
Rifle |
4 |
Grenade |
8 |
Mine |
6 |
Rocket |
0 |
Sword
Shotgun
SMG
Flamer
Plasma
Zapper
Rifle
Grenade
Mine
Rocket