Documentation - Maps - Institute

Information
| Name | Institute |
| Author | Derek “Jojo” Stegall and Alex “molexted” Foster |
| Filename | institute |
| Release Date | 2012-09-01 (2019-11-02) |
| Introduced in | 1.3.0 |
| Size | Medium (4-10) |
| Complexity | Simple |
| Theme | Modern |
| Environmental Features | None |
| Day/Night | ✔/✔ |
| Lights | 99 (36/82/82) |
| Entities | 200 |
| Vertices | 34k |
| Triangles | 41k |
| Vslots | 142 |
| Recommend Modes | FFA |
Overview
The oldest map remaining in the game (introduced in RE 1.3), Institute remains a credible medium FFA map after its whitewashing.
Unlike prior versions, however, Insitute is now strictly a FFA map, owing to its balance issues due to its asymmetrical layout.
Notes & Strategies
- Beware campers on the slanted roofs outside.
- The statue and divider in the interior atrium provide useful cover from longer-ranged weapons.
- The foliage can be disabled at
mapeffects 1.
Spawn Register
| Weapon/Item | Count |
|---|---|
Sword |
2 |
Shotgun |
2 |
SMG |
2 |
Flamer |
2 |
Plasma |
2 |
Zapper |
2 |
Rifle |
2 |
Grenade |
4 |
Mine |
1 |
Rocket |
0 |
Sword
Shotgun
SMG
Flamer
Plasma
Zapper
Rifle
Grenade
Mine
Rocket