Documentation - Maps - Castle

Information
| Name | Castle |
| Author | FaTony, remix by SniperGoth |
| Filename | castle |
| Rotation | WIP (Work in Progress) |
| Release Date | 2014-10-08 |
| Introduced in | 1.5.0 |
| Size | Medium (4-6) |
| Complexity | Simple |
| Theme | Medieval |
| Environmental Features | None |
| Day/Night | ✔/✔ |
| Lights | 54 |
| Entities | 342 |
| Vertices | 54k |
| Triangles | 72k |
| Vslots | 484 |
| Recommended Modes | Deathmatch, Duel |
Review
A staple medium-sized map, Castle is simply laid out and apt for a variety of FFA gamemodes, including Survivor and Duel.
Notes & Strategies
- Beware teleporter mining- there are four mines on this level.
- The surface level is vulnerable to rifle fire from the tops of the two roofs on the east part of the map.
- The standard rocket spawns atop the bell tower. Some parkour skills are needed to clear the ledge.
- In Kaboom, there is an additional rocket below the skybridge
Spawn Register
| Weapon/Item | Count |
|---|---|
Sword |
3 |
Shotgun |
2 |
SMG |
2 |
Flamer |
3 |
Plasma |
2 |
Zapper |
2 |
Rifle |
0 |
Corroder |
3 |
Grenade |
5 |
Mine |
6 |
Rocket |
2 |
Sword
Shotgun
SMG
Flamer
Plasma
Zapper
Rifle
Corroder
Grenade
Mine
Rocket