Red Eclipse 2 features a parkour system, that allows you to navigate maps in many different ways.
The impulse system
Parkour is limited to 6 successive moves in a row by default. Touching the ground will start charging the impulse move count. You can strategically use this to hop / slide / vault / wall run / dash around a map and gain momentum to speed past your opponents.
You can show your current move count on the HUD by checking
- Settings > User Interface > Show Moves Remaining
or alternatively by opening the in-game console and typing
|Jump||The most simple way to move about, press [SPACE] to jump|
|Impulse Jump||Pressing [SPACE] a second time after jumping will allow you to double jump. You can also use this to jump sideways.|
|Wall run||Pressing [Q] whilst running towards a wall, will place you into a wall run. Tapping [Q] whilst you are already in a wall run, will allow you to gain speed. Be cautious of the move counts, as once you run out of moves you will also stop wall running.|
|Wall climb||If you face a vertical wall straight-on and press [Q], you will run vertically upwards. It usually helps to aim upwards when using this.|
|Slide||Holding [SHIFT] just as you land on the ground will put you into a slide, you can use this to gain speed whilst moving around the map. Sliding into other players will perform a melee attack. You can also exploit this mechanic to slide through gaps that you wouldn’t otherwise be able to walk under. Aiming upwards and jumping at the end of a slide can allow you to jump higher.|
|Vault||Pressing [Q] whilst running towards a low obstacle (such as a small wall) will cause the player to quickly hop over the obstacle. You can move about much faster using this in succession.|
|Dash (*)||Dashing can be used to quickly move out of the way, or to help gain speed whilst moving about the map. Pressing [F] will perform a dash, but you can also double tap the [W],[A],[S],[D] keys to dash in a specific direction|
|Impulse Pound (*)||After jumping, pressing [SHIFT] + [SPACE] will make you boost vertically downwards. This can be used to quickly change direction of free-fall movement. This ability can also be used to deal melee damage to a player from above.|
(*): Currently only available in the development branch.